StacksVerified U.S. regulatory reference

25 CFR §502.3

Verified against eCFR.gov as of June 20, 2026View official text on eCFR.gov
Class II gaming means:
  1. (a)Bingo or lotto (whether or not electronic, computer, or other technologic aids are used) when players:
    1. (1)Play for prizes with cards bearing numbers or other designations;
    2. (2)Cover numbers or designations when object, similarly numbered or designated, are drawn or electronically determined; and
    3. (3)Win the game by being the first person to cover a designated pattern on such cards;
  2. (b)If played in the same location as bingo or lotto, pull-tabs, punch boards, tip jars, instant bingo, and other games similar to bingo;
  3. (c)Nonbanking card games that:
    1. (1)State law explicitly authorizes, or does not explicitly prohibit, and are played legally anywhere in the state; and
    2. (2)Players play in conformity with state laws and regulations concerning hours, periods of operation, and limitations on wagers and pot sizes;
  4. (d)Card games played in the states of Michigan, North Dakota, South Dakota, or Washington if:
    1. (1)An Indian tribe actually operates the same card games as played on or before May 1, 1988, as determined by the Chairman; and
    2. (2)The pot and wager limits remain the same as on or before May 1, 1988, as determined by the Chariman;
  5. (e)Individually owned class II gaming operations—
    1. (1)That were operating on September 1, 1986;
    2. (2)That meet the requirements of 25 U.S.C. 2710(b)(4)(B);
    3. (3)Where the nature and scope of the game remains as it was on October 17, 1988; and
    4. (4)Where the ownership interest or interests are the same as on October 17, 1988.